Mat Wars (Prototype)
Deck
Hand
Click a card to play it (allowed by current step).
Discard Pile
Locker Room (Personality Permanents)
Energy
0
Click a card to play it (allowed by current step).
Each Activation: gain energy equal to each Personality’s +E.
Resets at End step.
Total: 0 (Height + Weight + Body Build)
Sequence: L1 → L2 → L3.
Play Interruptions in Response. Last response wins.
Cards remaining: 40
Cards: 0